In this GameMaker video tutorial you learn how to make a super smash bros game. Part 6 focuses on adding the enemy
(credit BFF999)
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Make a super smash bros player (Part 6/6)In this GameMaker video tutorial you learn how to make a super smash bros game. Part 6 focuses on adding the enemy
(credit BFF999) 3 comments to Make a super smash bros player (Part 6/6) |
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How do I make a moving enemy?
you can use either a TIMELINE(e.g.):
Step 0: move direction
Step 5: set path
Step 10: change object to attacking object
OR you can use a path and set the direction
Im trying to do something that’s prolly really easy,but I just can’t figure it out and can’t find any tuts on it….I’m making a game were your a worm in an aquarium trying to collect little bugs floating in it,but there’s fish swimming back n forth so you gotta be carefull not to get ate by them in the process….the problem is that I have the fish going back n forth by bumping into the walls they change direction, but the sprite still faces the same way, so it looks like there swimming backwards when they bump into the wall….e.g. There facing right and swimming right till they hit the aquarium wall,then they swim left, but are still facing right while doing so….and so forth….can someone please,please help my confused fish?!…lol…how do I fix this?….