In this GameMaker video tutorial you learn how to make a 2D bird’s racing game. This video tutorial shows how to create basic accelerating, decelerating, and turning.
(credit b1naryguy)
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How to make a racing game with accelerationIn this GameMaker video tutorial you learn how to make a 2D bird’s racing game. This video tutorial shows how to create basic accelerating, decelerating, and turning.
(credit b1naryguy) 11 comments to How to make a racing game with acceleration |
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there should be a pro version shown.
It doesn’t work. I made a lot of games but I don’t know why it doesn’t work! I wrote everything in, but it doesn’t work! It doesn’t recognize: sp_gain, sp_max and so one…
Make sure to initialize them. So put sp_max = 5; or whatever in the create event.
You should make it an extention pakage.
Just imagine I read it twice. While I am not as proficient on this issue, I harmonise with your determinations because they make sense. Gives Thanks and goodluck to you.
If you want the car stopr turning when your speed = 0 than do this:
Change your left into this:
if speed = 0
{
direction = direction
}
else
direction += handling;
And change your right into this:
if speed = 0
{
direction = direction
}
else
direction -= handling;
Nice! I’ve been trying to think of a way to tackle acceleration, and this tutorial helped improve my game.
Very simple!
Cheese is awesome.
Wow your as KingAGame!
Can you do background has acceleration ??
man keep up with these simple tutorials, every time i’m stuck this helps every time with easy steps to follow